curriculum vitae
education
- 2026–2029: BA Visual Communications Design, Aalto University
- design, layout, digital and analog techniques, still and motion graphics, visual expertise, aesthetics
exhibition
- 2026: Generation 2026, Amos Rex
- computer_downloads_folder.png, blå.png, clippy.png: digital collage works on led panels
- hypermedia mirror: interactive installation (projection on wall)
- internet culture, OPENRNDR creative coding, camera-based interactivity
- 2026: Creative Nerd
- hypermedia mirror: interactive installation (projecton on wall + 3ch ultrasonic sound)
- internet culture, OPENRNDR creative coding, camera-based interactivity, dynamic multichannel sound, sound design
media art production
- 2025: Type3, Pasi Rauhala, Malva
- Unreal Engine 5, 3D-animation, body tracking, camera-based interactivity, dynamic multichannel sound, projection mapping, DMX light control, system administration for exhibition computers
- 2024: Pulse, Pasi Rauhala, Savilahti Luola Kuopio
- Arduino-based interactivity, e:cue Sympholight DMX programming
- 2023: Mycelium of the Future, Pasi Rauhala, Aalto University Viima-building
- OPENRNDR creative coding, GPT-2 training, Arduino-based interactivity, system administration
- 2022: Fragmented Notes, Pasi Rauhala, Tampere Art Museum
- OPENRNDR creative coding, camera-based interactivity, interactive sound design
programming
- 2024–ongoing: BlueBuild, a user-friendly tool for building custom images of Linux
- open source project (founding and maintenance), image-based Linux, bootc, containers, web development, UX design, brand design
- 2024–ongoing: mwmbl, an open source non-profit user-curated search engine
- open source contribution, SvelteKit front end development, project architecture, UI/UX design
- 2023–ongoing: pasirauhala.fi, artist portfolio site
- web design and development